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- Conference Paper
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- open access
Real-time visualizations of gigapixel texture data sets using HTML5
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Multiview video coding using video game context information
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Visualizing large image datasets in 3D using WebGL and media fragments
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- Conference Paper
- P1
- open access
Immersive video conferencing architecture using game engine technology
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Hybrid path planning for massive crowd simulation on the GPU
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Hot topics in video fire surveillance
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- Journal Article
- A1
- open access
Parallel deblocking filtering in MPEG-4 AVC/H.264 on massively parallel architectures
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Fire cube: a multi-view localization framework for 3D fire analysis
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- Conference Paper
- C1
- open access
Future directions for video fire detection
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- Conference Paper
- P1
- open access
Compressed-domain shot boundary detection for H.264/AVC using intra partitioning maps