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Reflective realities : exploring the mechanisms of mirror dwelling in social virtual reality
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Why we can’t stop : the impact of rewarding elements in videogames on adolescents’ problematic gaming behavior
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The role behavioral of activation and inhibition in explaining adolescents' game use and game engagement levels
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Development and validation of an instrument for measuring individual motives for playing digital games
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Can't see the forest for the trees? The effect of media multitasking on cognitive processing style
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Sexting, mobile porn use, and peer group dynamics: boys' and girls' self-perceived popularity, need for popularity, and perceived peer pressure
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Player identification in online games: validation of a scale for measuring identification in MMOGs