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Radio hardware virtualization for coping with dynamic heterogeneous wireless environments
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Enabling control of 3D visuals, scenarios and non-linear gameplay in serious game development through model-driven authoring
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- Conference Paper
- P1
- open access
Dynamic monitoring dashboards through composition of web and visualisation services
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- Conference Paper
- P1
- open access
An evaluation of link estimation algorithms for RPL in dynamic wireless sensor networks
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- Conference Paper
- P1
- open access
Dynamic reconfiguration of network protocols for constrained Internet-of-Things devices
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- Conference Paper
- P1
- open access
Remote management of a large set of heterogeneous devices using existing IoT interoperability platforms
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DanSync : a platform to study entrainment and joint-action during spontaneous dance in the context of a social music game