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The Augmented Movement Platform for Embodied Learning (AMPEL) : development and reliability
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The SoundBike : musical sonification strategies to enhance cyclists’ spontaneous synchronization to external music
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Design and validation of an auditory biofeedback system for modification of running parameters
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Gamified music improvisation with BilliArT: a multimodal installation with balls
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Synchronizing multimodal recordings using audio-to-audio alignment: an application of acoustic fingerprinting to facilitate music interaction research
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An embodied music cognition approach to multilevel interactive sonification