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Perspectives on video games as art
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- Journal Article
- A1
- open access
The suppression of satirizing Belgian community difficulties in Flemish cinema and the film adaptation of Will-O’-the Wisp
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- Journal Article
- A1
- open access
A cross-cultural approach to Brokeback Mountain (1997 & 2005)
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The meaning and relevance of video game literacy
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Embodied cognition and the grotesque in Calvino's La giornata d'uno scrutatore and Sanguineti's Capriccio italiano
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Conscience's De Leeuw van Vlaanderen (The Lion of Flanders) and its adaptation to film by Claus
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Introduction to literacy and society, culture, media and education
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- Journal Article
- A1
- open access
Video games and citizenship
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Rhetorical analysis of literary culture in social reading platforms
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- Journal Article
- A1
- open access
McSweeney's and the challenges of the marketplace for independent publishing