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‘As you write your Odyssey…’ : an empirical study of Classics students’ play interests and ergodic characterization in historical video games
(2025) CONVERGENCE-THE INTERNATIONAL JOURNAL OF RESEARCH INTO NEW MEDIA TECHNOLOGIES. 31(5). p.1745-1763 -
Animating a plausible past : perceived realism and sense of place influence entertainment of and tourism intentions from historical video games
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- Journal Article
- A1
- open access
Enjoying my time in the Animus : a quantitative survey on perceived realism and enjoyment of historical video games