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‘As you write your Odyssey…’ : an empirical study of Classics students’ play interests and ergodic characterization in historical video games
(2025) CONVERGENCE-THE INTERNATIONAL JOURNAL OF RESEARCH INTO NEW MEDIA TECHNOLOGIES. 31(5). p.1745-1763 -
The seventh art? Art cinema and Ingmar Bergman from an audience perspective
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Audience as palimpsest, or the structures of cinematic feeling : on historical film audience research and cinema’s imaginative power
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- Journal Article
- A1
- open access
The web of influencers : a marketing-audience classification of (potential) social media influencers
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- Journal Article
- A1
- open access
Vluchtelingen in beeld : een kritische discoursanalyse naar de representatie van Syrische vluchtelingen in Vlaams televisienieuws
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Watching disaster news online and offline : audiences experiencing news about far-away disasters in a postbroadcast society
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Who cares for the suffering other? A survey-based study into reactions toward images of distant suffering
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Moral cosmopolitanism and the everyday life : how students encounter distant others
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On the structure of dispositions : transposability of and oppositions between aesthetic dispositions
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Film-veiwing in Turkish and Moroccan diasporic families: a gender and place perspective