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Which game narratives do adolescents of different gameplay and sociodemographic backgrounds prefer? : a mixed-methods analysis
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Using a serious game to reduce stress and anxiety in children with autism spectrum disorder
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A quality label for serious games
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Why so serious? A study comparing the cognitive and affective outcomes of arithmetic training with paper exercises and a math game
(2017) -
Pre-test influences on the effectiveness of digital-game based learning : a case study of a fire safety game
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- Journal Article
- A1
- open access
Is participatory design associated with the effectiveness of serious digital games for healthy lifestyle promotion? : a meta-analysis
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Games for health for children : current status and needed research
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- Conference Paper
- C1
- open access
CityJam wil jongeren al gamend op weg zetten naar een verkeersveilige houding
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A meta-analysis of serious digital games for healthy lifestyle promotion
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- Conference Paper
- C1
- open access
Me, us and them: evaluation of cooperation and competition in a location-based serious game design