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Brita Ytre-Arne, Media use in digital everyday life
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- Journal Article
- A1
- open access
Covering inclusion : frames, themes, and voice in news about LGBTI topics
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- Journal Article
- A1
- open access
Expressing and responding to customer (dis)satisfaction online : new insights from discourse and linguistic approaches
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Animating a plausible past : perceived realism and sense of place influence entertainment of and tourism intentions from historical video games
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- Journal Article
- A1
- open access
Playing with character : a framework of characterization in video games
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- Journal Article
- A1
- open access
Negotiating interpretive power : interpretive practices in journalist-scientist interactions
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Why we can’t stop : the impact of rewarding elements in videogames on adolescents’ problematic gaming behavior
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- Journal Article
- A1
- open access
Technological affordances of video streaming platforms : why people prefer video streaming platforms over television
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- Journal Article
- A1
- open access
Let’s talk about sex… in advertising! De impact van het niveau van naaktheid van de influencer op de advertising likeability
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- Journal Article
- A1
- open access
Comparing journalistic role performance across thematic beats : a 37-country study