Show
Sort by
-
Mapping attention during gameplay : assessment of behavioral and ERP markers in an auditory oddball task
-
- Journal Article
- A1
- open access
Gamified cognitive control training for remitted depressed individuals : user requirements analysis
-
Do not disturb : psychophysiological correlates of boredom, flow and frustration during VR gaming
-
Loaded with fun? An experimental study into enjoyment and cognitive load as determinants of brand retention in digital games
-
An experimental study on the impact of cinema theater reflections on users’ perceived intra-frame dynamic range
-
Children’s Motives to Start, Continue, and Stop Playing Video Games: Confronting Popular Theories with Real-World Observations.
-
Pre-test influences on the effectiveness of digital-game based learning : a case study of a fire safety game
-
- Journal Article
- A1
- open access
Internet gaming disorder as a formative construct : implications for conceptualization and measurement
-
'Should I stay or should I go?' : Exploring the determinants of player cessation in MOBA games
-
Exploring Playing Motives, Persistence, and Disengagement in Young Children's Active Video Game Play