Show
Sort by
-
- Journal Article
- A1
- open access
Does dynamic tailoring of a narrative-driven exergame result in higher user engagement among adolescents? Results from a cluster-randomized controlled trial
-
- Journal Article
- A1
- open access
Adults’ preferences for behavior change techniques and engagement features in a mobile app to promote 24-hour movement behaviors : cross-sectional survey study
-
Which game narratives do adolescents of different gameplay and sociodemographic backgrounds prefer? : a mixed-methods analysis
-
- Journal Article
- A1
- open access
Mobile exergaming in adolescents' everyday life : contextual design of where, when, with whom, and how : the SmartLife case
-
- Journal Article
- A1
- open access
Physical activity to improve cognition in older adults : can physical activity programs enriched with cognitive challenges enhance the effects? : a systematic review and meta-analysis
-
Profiles and determinants of combined behaviors of sleep, sedentary time, and physical activity among adolescents and adults
-
Feasibility and usability of an activity monitoring study on sleep, physical activity and sedentary behaviour using Fitbit trackers, ecological momentary assessment and diaries among adults