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CityJam wil jongeren al gamend op weg zetten naar een verkeersveilige houding
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Determinants of stereoscopic 3D perception in young users: an experimental study
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Comparing apples and oranges? Evidence for pace of action as a confound in research on digital games and aggression
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- Conference Paper
- C3
- open access
Best practices for interdisciplinary research supporting the development of digital games for personal empowerment and social inclusion
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- Journal Article
- A1
- open access
Digital games research: a survey study on an emerging field and its prevalent debates
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- Conference Paper
- P1
- open access
Pre-test session impact on the effectiveness assessment of a fire safety game
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- Conference Paper
- P1
- open access
Visual quality assessment of H.264/AVC compressed laparoscopic video
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- Conference Paper
- C1
- open access
Me, us and them: evaluation of cooperation and competition in a location-based serious game design
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- Conference Paper
- C1
- open access
Parents and their child, a co-op game or not: outcomes of (in)appropriate parental mediation
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Envisioning the other: a grounded exploration of social roles in digital game play