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The design of an ontology-driven mHealth behaviour change ecosystem to increase physical activity in adults
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- Journal Article
- A1
- open access
From patient to musician : a multi-sensory virtual reality rehabilitation tool for spatial neglect
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Overly optimistic prediction results on imbalanced data : a case study of flaws and benefits when applying over-sampling
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- Journal Article
- A1
- open access
Investigating the influence of personalised gamification on mobile survey user experience
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- Journal Article
- A1
- open access
Empowering children with ASD and their parents : design of a serious game for anxiety and stress reduction