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In-between child’s play and teenage pop culture : tweens, TikTok & privacy
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- Journal Article
- A1
- open access
Spaz! The effects of local latency on player actions in an desktop-based exergame
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Teenagers’ reflections on media literacy initiatives at school and everyday media literacy discourses
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- Journal Article
- A1
- open access
Smartphone use and academic performance : first evidence from longitudinal data
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Danger, high voltage! Using EEG and EOG measurements for cognitive overload detection in a simulated industrial context
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Examining differences in internet use aspects among people with intellectual disabilities in Flanders
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- Miscellaneous
- open access
An updated version of the Digital Difficulties Scale (DDS) : an instrument to measure who is uncapable to use the internet for basic needs
(2021) -
- Conference Paper
- C3
- open access
Income poor, ICT poor? A survey study on ICT access and difficulties of Flemish income poor people
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A comparative survey study on ICT access and use of income-poor and non-income-poor Flemish people
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Can you make the cut? Exploring the effect of frequency of cuts in virtual reality storytelling
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Sexting, pressured sexting and image-based sexual abuse among a weighted-sample of heterosexual and LGB-youth
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Sexting bij LHB-jongeren : eerste stappen naar een beter begrip
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- Conference Paper
- C1
- open access
Saving the web by decentralizing data networks? A socio-technical reflection on the promise of decentralization and personal data stores
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- Conference Paper
- C1
- open access
Lifting the veil on smartphone screen time : the role of notifications and specific app activities in explaining session length
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Mona Prisa : a tool for behaviour change in renewable energy communities