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Improving the measurement of prosociality through aggregation of game behavior

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Abstract
Prior research has found that people's choices in economic games are often only modestly related to their prosocial personality traits and to mundane prosocial behaviors. The present article reviews the recent literature showing that the strength of these relationships depends on the level of aggregation. Specifically, we demonstrate an increase in behavioral consistency after horizontal aggregation (across multiple game types), vertical aggregation (across multiple game variants), and a combination thereof. Moreover, we show that aggregation increases the magnitude of the relationships of game behavior with prosocial personality and mundane prosocial behavior. These findings illustrate that economic games can genuinely capture a core facet of human prosociality - but that their capacity for doing so is greater when multiple game behaviors are considered.
Keywords
General Psychology, Social dilemmas, Economic games, Behavioral consistency, Horizontal aggregation, Vertical aggregation, Multiple aggregation, Prosocial personality, Mundane prosocial behavior, SOCIAL DILEMMAS, SINGLE-ITEM, PRISONERS-DILEMMA, MULTIPLE-ITEM, COOPERATION, PREFERENCES, PERSONALITY, CONSISTENCY, PSYCHOLOGY, VALIDITY

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Citation

Please use this url to cite or link to this publication:

MLA
Haesevoets, Tessa, et al. “Improving the Measurement of Prosociality through Aggregation of Game Behavior.” CURRENT OPINION IN PSYCHOLOGY, vol. 44, 2022, pp. 237–44, doi:10.1016/j.copsyc.2021.09.018.
APA
Haesevoets, T., Reinders Folmer, C., & Van Hiel, A. (2022). Improving the measurement of prosociality through aggregation of game behavior. CURRENT OPINION IN PSYCHOLOGY, 44, 237–244. https://doi.org/10.1016/j.copsyc.2021.09.018
Chicago author-date
Haesevoets, Tessa, Chris Reinders Folmer, and Alain Van Hiel. 2022. “Improving the Measurement of Prosociality through Aggregation of Game Behavior.” CURRENT OPINION IN PSYCHOLOGY 44: 237–44. https://doi.org/10.1016/j.copsyc.2021.09.018.
Chicago author-date (all authors)
Haesevoets, Tessa, Chris Reinders Folmer, and Alain Van Hiel. 2022. “Improving the Measurement of Prosociality through Aggregation of Game Behavior.” CURRENT OPINION IN PSYCHOLOGY 44: 237–244. doi:10.1016/j.copsyc.2021.09.018.
Vancouver
1.
Haesevoets T, Reinders Folmer C, Van Hiel A. Improving the measurement of prosociality through aggregation of game behavior. CURRENT OPINION IN PSYCHOLOGY. 2022;44:237–44.
IEEE
[1]
T. Haesevoets, C. Reinders Folmer, and A. Van Hiel, “Improving the measurement of prosociality through aggregation of game behavior,” CURRENT OPINION IN PSYCHOLOGY, vol. 44, pp. 237–244, 2022.
@article{8756007,
  abstract     = {{Prior research has found that people's choices in economic games are often only modestly related to their prosocial personality traits and to mundane prosocial behaviors. The present article reviews the recent literature showing that the strength of these relationships depends on the level of aggregation. Specifically, we demonstrate an increase in behavioral consistency after horizontal aggregation (across multiple game types), vertical aggregation (across multiple game variants), and a combination thereof. Moreover, we show that aggregation increases the magnitude of the relationships of game behavior with prosocial personality and mundane prosocial behavior. These findings illustrate that economic games can genuinely capture a core facet of human prosociality - but that their capacity for doing so is greater when multiple game behaviors are considered.}},
  author       = {{Haesevoets, Tessa and Reinders Folmer, Chris and Van Hiel, Alain}},
  issn         = {{2352-250X}},
  journal      = {{CURRENT OPINION IN PSYCHOLOGY}},
  keywords     = {{General Psychology,Social dilemmas,Economic games,Behavioral consistency,Horizontal aggregation,Vertical aggregation,Multiple aggregation,Prosocial personality,Mundane prosocial behavior,SOCIAL DILEMMAS,SINGLE-ITEM,PRISONERS-DILEMMA,MULTIPLE-ITEM,COOPERATION,PREFERENCES,PERSONALITY,CONSISTENCY,PSYCHOLOGY,VALIDITY}},
  language     = {{eng}},
  pages        = {{237--244}},
  title        = {{Improving the measurement of prosociality through aggregation of game behavior}},
  url          = {{http://doi.org/10.1016/j.copsyc.2021.09.018}},
  volume       = {{44}},
  year         = {{2022}},
}

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