
Design-based learning in textiles for higher education
- Author
- Benny Malengier (UGent) , Ion Răzvan Rădulescu, Mirela Blaga, Radek Polanský and Zoran Stjepanović
- Organization
- Project
- Abstract
- Jobs in design and development of textiles require high end software and techniques, and higher education has problems providing adequate training for this, as the possibilities are large, and institutions don’t have experts on hand for all options. Distributed design-based learning (DBL) can aid in this, as the experts can come from a larger group, and the focus is on the output, not the specific software used. Design-based learning (DBL) is a modern concept of education for technical disciplines. The learner starts the educational process using end-user applications, and gains understanding of the theory by conceiving projects and solving real-life situations. We present a tool developed for textiles, OptimTex, where 5 modules have been worked out in which textile design software tools are used: weaving, knitting, virtual prototyping of clothing, embroidery and experimental design. Each module tackles 4 to 5 cases, each divided in a four element structure: example, theory behind the example, software, and quiz. Each module was developed by a different group of experts, and follow up of students is done distributed by each group.
- Keywords
- Textile, Design-Based Learning, e-Learning
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Citation
Please use this url to cite or link to this publication: http://hdl.handle.net/1854/LU-8717390
- MLA
- Malengier, Benny, et al. “Design-Based Learning in Textiles for Higher Education.” Proceedings of the International Conference E-LEARNING 2021, edited by Miguel Baptista Nunes and Pedro Isaias, IADIS (International association for development of the information society), 2021, pp. 124–28.
- APA
- Malengier, B., Rădulescu, I. R., Blaga, M., Polanský, R., & Stjepanović, Z. (2021). Design-based learning in textiles for higher education. In M. B. Nunes & P. Isaias (Eds.), Proceedings of the International Conference e-LEARNING 2021 (pp. 124–128). IADIS (International association for development of the information society).
- Chicago author-date
- Malengier, Benny, Ion Răzvan Rădulescu, Mirela Blaga, Radek Polanský, and Zoran Stjepanović. 2021. “Design-Based Learning in Textiles for Higher Education.” In Proceedings of the International Conference E-LEARNING 2021, edited by Miguel Baptista Nunes and Pedro Isaias, 124–28. IADIS (International association for development of the information society).
- Chicago author-date (all authors)
- Malengier, Benny, Ion Răzvan Rădulescu, Mirela Blaga, Radek Polanský, and Zoran Stjepanović. 2021. “Design-Based Learning in Textiles for Higher Education.” In Proceedings of the International Conference E-LEARNING 2021, ed by. Miguel Baptista Nunes and Pedro Isaias, 124–128. IADIS (International association for development of the information society).
- Vancouver
- 1.Malengier B, Rădulescu IR, Blaga M, Polanský R, Stjepanović Z. Design-based learning in textiles for higher education. In: Nunes MB, Isaias P, editors. Proceedings of the International Conference e-LEARNING 2021. IADIS (International association for development of the information society); 2021. p. 124–8.
- IEEE
- [1]B. Malengier, I. R. Rădulescu, M. Blaga, R. Polanský, and Z. Stjepanović, “Design-based learning in textiles for higher education,” in Proceedings of the International Conference e-LEARNING 2021, Virtual, 2021, pp. 124–128.
@inproceedings{8717390, abstract = {{Jobs in design and development of textiles require high end software and techniques, and higher education has problems providing adequate training for this, as the possibilities are large, and institutions don’t have experts on hand for all options. Distributed design-based learning (DBL) can aid in this, as the experts can come from a larger group, and the focus is on the output, not the specific software used. Design-based learning (DBL) is a modern concept of education for technical disciplines. The learner starts the educational process using end-user applications, and gains understanding of the theory by conceiving projects and solving real-life situations. We present a tool developed for textiles, OptimTex, where 5 modules have been worked out in which textile design software tools are used: weaving, knitting, virtual prototyping of clothing, embroidery and experimental design. Each module tackles 4 to 5 cases, each divided in a four element structure: example, theory behind the example, software, and quiz. Each module was developed by a different group of experts, and follow up of students is done distributed by each group.}}, author = {{Malengier, Benny and Rădulescu, Ion Răzvan and Blaga, Mirela and Polanský, Radek and Stjepanović, Zoran}}, booktitle = {{Proceedings of the International Conference e-LEARNING 2021}}, editor = {{Nunes, Miguel Baptista and Isaias, Pedro}}, isbn = {{9789898704290}}, keywords = {{Textile,Design-Based Learning,e-Learning}}, language = {{eng}}, location = {{Virtual}}, pages = {{124--128}}, publisher = {{IADIS (International association for development of the information society)}}, title = {{Design-based learning in textiles for higher education}}, url = {{https://www.elearning-conf.org/}}, year = {{2021}}, }