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The efficacy of the friendly attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents : a cluster-randomized controlled trial

Ann DeSmet UGent, Sara Bastiaensens, Katrien Van Cleemput, Karolien Poels, Heidi Vandebosch, Gie Deboutte, Laura Herrewijn UGent, Steven Malliet, Sara Pabian, Frederic Van Broeckhoven, et al. (2018) COMPUTERS IN HUMAN BEHAVIOR. 78. p.336-347
Please use this url to cite or link to this publication:
author
organization
year
type
journalArticle (original)
publication status
published
subject
keyword
Bullying, Cyberbullying, Serious game, Bystander, Intervention, Adolescent
journal title
COMPUTERS IN HUMAN BEHAVIOR
Comput. Hum. Behav.
volume
78
pages
336 - 347
Web of Science type
Article
Web of Science id
000417656700032
ISSN
0747-5632
DOI
10.1016/j.chb.2017.10.011
language
English
UGent publication?
yes
classification
A1
id
8534216
handle
http://hdl.handle.net/1854/LU-8534216
date created
2017-10-14 08:20:14
date last changed
2018-01-08 10:07:06
@article{8534216,
  author       = {DeSmet, Ann and Bastiaensens, Sara and Van Cleemput, Katrien and Poels, Karolien and Vandebosch, Heidi and Deboutte, Gie and Herrewijn, Laura and Malliet, Steven and Pabian, Sara and Van Broeckhoven, Frederic and De Troyer, Olga and Deglorie, Ga{\'e}tan and Van Hoecke, Sofie and Samyn, Koen and De Bourdeaudhuij, Ilse},
  issn         = {0747-5632},
  journal      = {COMPUTERS IN HUMAN BEHAVIOR},
  keyword      = {Bullying,Cyberbullying,Serious game,Bystander,Intervention,Adolescent},
  language     = {eng},
  pages        = {336--347},
  title        = {The efficacy of the friendly attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents : a cluster-randomized controlled trial},
  url          = {http://dx.doi.org/10.1016/j.chb.2017.10.011},
  volume       = {78},
  year         = {2018},
}

Chicago
DeSmet, Ann, Sara Bastiaensens, Katrien Van Cleemput, Karolien Poels, Heidi Vandebosch, Gie Deboutte, Laura Herrewijn, et al. 2018. “The Efficacy of the Friendly Attac Serious Digital Game to Promote Prosocial Bystander Behavior in Cyberbullying Among Young Adolescents : a Cluster-randomized Controlled Trial.” Computers in Human Behavior 78: 336–347.
APA
DeSmet, Ann, Bastiaensens, S., Van Cleemput, K., Poels, K., Vandebosch, H., Deboutte, G., Herrewijn, L., et al. (2018). The efficacy of the friendly attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents : a cluster-randomized controlled trial. COMPUTERS IN HUMAN BEHAVIOR, 78, 336–347.
Vancouver
1.
DeSmet A, Bastiaensens S, Van Cleemput K, Poels K, Vandebosch H, Deboutte G, et al. The efficacy of the friendly attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents : a cluster-randomized controlled trial. COMPUTERS IN HUMAN BEHAVIOR. 2018;78:336–47.
MLA
DeSmet, Ann, Sara Bastiaensens, Katrien Van Cleemput, et al. “The Efficacy of the Friendly Attac Serious Digital Game to Promote Prosocial Bystander Behavior in Cyberbullying Among Young Adolescents : a Cluster-randomized Controlled Trial.” COMPUTERS IN HUMAN BEHAVIOR 78 (2018): 336–347. Print.