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The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior

(2016)
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Chicago
Vandebosch, Heidi, Laura Herrewijn, Katrien Van Cleemput, Steven Malliet, Sara Bastiaensens, Frederik Van Broeckhoven, Gaétan Deglorie, et al. 2016. “The Efficacy of a Serious Game Aimed at the Promotion of Positive Bystander Behavior in Cyberbullying Among Adolescents: Examining the Role of Player Experience and Player Behavior.” In .
APA
Vandebosch, H., Herrewijn, L., Van Cleemput, K., Malliet, S., Bastiaensens, S., Van Broeckhoven, F., Deglorie, G., et al. (2016). The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior. Presented at the International Communication Association Game Studies Pre-Conference.
Vancouver
1.
Vandebosch H, Herrewijn L, Van Cleemput K, Malliet S, Bastiaensens S, Van Broeckhoven F, et al. The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior. 2016.
MLA
Vandebosch, Heidi, Laura Herrewijn, Katrien Van Cleemput, et al. “The Efficacy of a Serious Game Aimed at the Promotion of Positive Bystander Behavior in Cyberbullying Among Adolescents: Examining the Role of Player Experience and Player Behavior.” 2016. Print.
@inproceedings{8511184,
  author       = {Vandebosch, Heidi and Herrewijn, Laura and Van Cleemput, Katrien and Malliet, Steven and Bastiaensens, Sara and Van Broeckhoven, Frederik and Deglorie, Ga{\'e}tan  and DeSmet, Ann and Van Hoecke, Sofie and Samyn, Koen and De Troyer, Olga  and De Bourdeaudhuij, Ilse and Poels, Karolien},
  location     = {Tokyo, Japan},
  title        = {The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior},
  year         = {2016},
}