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The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior

Heidi Vandebosch, Laura Herrewijn UGent, Katrien Van Cleemput, Steven Malliet, Sara Bastiaensens, Frederik Van Broeckhoven, Gaétan Deglorie, Ann DeSmet UGent, Sofie Van Hoecke UGent, Koen Samyn, et al. (2016)
Please use this url to cite or link to this publication:
author
organization
year
type
conference (meetingAbstract)
publication status
published
conference name
International Communication Association Game Studies Pre-Conference
conference location
Tokyo, Japan
conference start
2016-06-08
conference end
2016-06-08
UGent publication?
yes
classification
C3
id
8511184
handle
http://hdl.handle.net/1854/LU-8511184
date created
2017-02-24 13:36:41
date last changed
2017-03-03 10:30:33
@inproceedings{8511184,
  author       = {Vandebosch, Heidi and Herrewijn, Laura and Van Cleemput, Katrien and Malliet, Steven and Bastiaensens, Sara and Van Broeckhoven, Frederik and Deglorie, Ga{\'e}tan  and DeSmet, Ann and Van Hoecke, Sofie and Samyn, Koen and De Troyer, Olga  and De Bourdeaudhuij, Ilse and Poels, Karolien},
  location     = {Tokyo, Japan},
  title        = {The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior},
  year         = {2016},
}

Chicago
Vandebosch, Heidi, Laura Herrewijn, Katrien Van Cleemput, Steven Malliet, Sara Bastiaensens, Frederik Van Broeckhoven, Gaétan Deglorie, et al. 2016. “The Efficacy of a Serious Game Aimed at the Promotion of Positive Bystander Behavior in Cyberbullying Among Adolescents: Examining the Role of Player Experience and Player Behavior.” In .
APA
Vandebosch, H., Herrewijn, L., Van Cleemput, K., Malliet, S., Bastiaensens, S., Van Broeckhoven, F., Deglorie, G., et al. (2016). The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior. Presented at the International Communication Association Game Studies Pre-Conference.
Vancouver
1.
Vandebosch H, Herrewijn L, Van Cleemput K, Malliet S, Bastiaensens S, Van Broeckhoven F, et al. The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior. 2016.
MLA
Vandebosch, Heidi, Laura Herrewijn, Katrien Van Cleemput, et al. “The Efficacy of a Serious Game Aimed at the Promotion of Positive Bystander Behavior in Cyberbullying Among Adolescents: Examining the Role of Player Experience and Player Behavior.” 2016. Print.