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Young adolescents' advertising literacy and purchase intention in social network games : influence of perspective taking and need for cognition

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INTERPERSONAL REACTIVITY INDEX, VIRTUAL WORLDS, HABBO HOTEL, CONSUMER SOCIALIZATION, PERSUASION KNOWLEDGE, CHILDREN, ADVERGAMES, INVOLVEMENT, RESPONSES, IMPACT

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MLA
Vanwesenbeeck, Ini, et al. “Young Adolescents’ Advertising Literacy and Purchase Intention in Social Network Games : Influence of Perspective Taking and Need for Cognition.” JOURNAL OF CONSUMER BEHAVIOUR, vol. 16, no. 1, 2017, pp. 23–33, doi:10.1002/cb.1596.
APA
Vanwesenbeeck, I., Ponnet, K., & Walrave, M. (2017). Young adolescents’ advertising literacy and purchase intention in social network games : influence of perspective taking and need for cognition. JOURNAL OF CONSUMER BEHAVIOUR, 16(1), 23–33. https://doi.org/10.1002/cb.1596
Chicago author-date
Vanwesenbeeck, Ini, Koen Ponnet, and Michel Walrave. 2017. “Young Adolescents’ Advertising Literacy and Purchase Intention in Social Network Games : Influence of Perspective Taking and Need for Cognition.” JOURNAL OF CONSUMER BEHAVIOUR 16 (1): 23–33. https://doi.org/10.1002/cb.1596.
Chicago author-date (all authors)
Vanwesenbeeck, Ini, Koen Ponnet, and Michel Walrave. 2017. “Young Adolescents’ Advertising Literacy and Purchase Intention in Social Network Games : Influence of Perspective Taking and Need for Cognition.” JOURNAL OF CONSUMER BEHAVIOUR 16 (1): 23–33. doi:10.1002/cb.1596.
Vancouver
1.
Vanwesenbeeck I, Ponnet K, Walrave M. Young adolescents’ advertising literacy and purchase intention in social network games : influence of perspective taking and need for cognition. JOURNAL OF CONSUMER BEHAVIOUR. 2017;16(1):23–33.
IEEE
[1]
I. Vanwesenbeeck, K. Ponnet, and M. Walrave, “Young adolescents’ advertising literacy and purchase intention in social network games : influence of perspective taking and need for cognition,” JOURNAL OF CONSUMER BEHAVIOUR, vol. 16, no. 1, pp. 23–33, 2017.
@article{8203343,
  author       = {{Vanwesenbeeck, Ini and Ponnet, Koen and Walrave, Michel}},
  issn         = {{1472-0817}},
  journal      = {{JOURNAL OF CONSUMER BEHAVIOUR}},
  keywords     = {{INTERPERSONAL REACTIVITY INDEX,VIRTUAL WORLDS,HABBO HOTEL,CONSUMER SOCIALIZATION,PERSUASION KNOWLEDGE,CHILDREN,ADVERGAMES,INVOLVEMENT,RESPONSES,IMPACT}},
  language     = {{eng}},
  number       = {{1}},
  pages        = {{23--33}},
  title        = {{Young adolescents' advertising literacy and purchase intention in social network games : influence of perspective taking and need for cognition}},
  url          = {{http://doi.org/10.1002/cb.1596}},
  volume       = {{16}},
  year         = {{2017}},
}

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