Advanced search
1 file | 3.22 MB

Educational virtual game scenario generation for serious games

Olivier Janssens (UGent) , Koen Samyn (UGent) , Rik Van de Walle (UGent) and Sofie Van Hoecke (UGent)
Author
Organization
Keywords
cyber bullying, scenario generation, Serious gaming

Downloads

  • 2014 - Olivier Janssens et al. - Educational Virtual Game Scenario Generation for Serious Games.pdf
    • full text
    • |
    • open access
    • |
    • PDF
    • |
    • 3.22 MB

Citation

Please use this url to cite or link to this publication:

Chicago
Janssens, Olivier, Koen Samyn, Rik Van de Walle, and Sofie Van Hoecke. 2014. “Educational Virtual Game Scenario Generation for Serious Games.” In Serious Games and Applications for Health, Proceedings, 1–8.
APA
Janssens, O., Samyn, K., Van de Walle, R., & Van Hoecke, S. (2014). Educational virtual game scenario generation for serious games. Serious Games and Applications for Health, Proceedings (pp. 1–8). Presented at the Serious Games and Applications for Health.
Vancouver
1.
Janssens O, Samyn K, Van de Walle R, Van Hoecke S. Educational virtual game scenario generation for serious games. Serious Games and Applications for Health, Proceedings. 2014. p. 1–8.
MLA
Janssens, Olivier, Koen Samyn, Rik Van de Walle, et al. “Educational Virtual Game Scenario Generation for Serious Games.” Serious Games and Applications for Health, Proceedings. 2014. 1–8. Print.
@inproceedings{5939081,
  author       = {Janssens, Olivier and Samyn, Koen and Van de Walle, Rik and Van Hoecke, Sofie},
  booktitle    = {Serious Games and Applications for Health, Proceedings},
  language     = {eng},
  location     = {Rio de Janeiro, Brazil},
  pages        = {1--8},
  title        = {Educational virtual game scenario generation for serious games},
  year         = {2014},
}