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Linking a game engine environment to architectural information on the semantic web

Pieter Pauwels UGent, Ronald De Meyer UGent and Jan Van Campenhout UGent (2011) JOURNAL OF CIVIL ENGINEERING AND ARCHITECTURE. 5(9). p.787-799
abstract
Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualization technology and information management technology is of utter importance in the development of appropriately supporting design and construction applications. Virtual environments, however, tend not to make this information available. The sparse number of applications that present additional information furthermore tend to limit their scope to pure construction information and do not incorporate information from loosely related knowledge domains, such as cultural heritage or architectural history information. We therefore started an investigation of two of the newest developments in these domains, namely game engine technology and semantic web technology. This paper documents part of this research, containing a review and comparison of the most prominent game engines and documenting our architectural semantic web. A short test-case illustrates how both can be combined to enhance information visualization for architectural design and construction.
Please use this url to cite or link to this publication:
author
organization
year
type
journalArticle (original)
publication status
published
subject
keyword
BIM, 3D, construction industry, game engines, information, semantic web, virtual environments, visualization
journal title
JOURNAL OF CIVIL ENGINEERING AND ARCHITECTURE
J. Civil Eng. Archit.
volume
5
issue
9
pages
787 - 799
ISSN
1934-7359
language
English
UGent publication?
yes
classification
A2
copyright statement
I have transferred the copyright for this publication to the publisher
VABB id
c:vabb:323650
VABB type
VABB-1
id
1980468
handle
http://hdl.handle.net/1854/LU-1980468
date created
2012-01-09 10:54:50
date last changed
2015-06-17 09:53:43
@article{1980468,
  abstract     = {Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualization technology and information management technology is of utter importance in the development of appropriately supporting design and construction applications. Virtual environments, however, tend not to make this information available. The sparse number of applications that present additional information furthermore tend to limit their scope to pure construction information and do not incorporate information from loosely related knowledge domains, such as cultural heritage or architectural history information. We therefore started an investigation of two of the newest developments in these domains, namely game engine technology and semantic web technology. This paper documents part of this research, containing a review and comparison of the most prominent game engines and documenting our architectural semantic web. A short test-case illustrates how both can be combined to enhance information visualization for architectural design and construction.},
  author       = {Pauwels, Pieter and De Meyer, Ronald and Van Campenhout, Jan},
  issn         = {1934-7359},
  journal      = {JOURNAL OF CIVIL ENGINEERING AND ARCHITECTURE},
  keyword      = {BIM,3D,construction industry,game engines,information,semantic web,virtual environments,visualization},
  language     = {eng},
  number       = {9},
  pages        = {787--799},
  title        = {Linking a game engine environment to architectural information on the semantic web},
  volume       = {5},
  year         = {2011},
}

Chicago
Pauwels, Pieter, Ronald De Meyer, and Jan Van Campenhout. 2011. “Linking a Game Engine Environment to Architectural Information on the Semantic Web.” Journal of Civil Engineering and Architecture 5 (9): 787–799.
APA
Pauwels, Pieter, De Meyer, R., & Van Campenhout, J. (2011). Linking a game engine environment to architectural information on the semantic web. JOURNAL OF CIVIL ENGINEERING AND ARCHITECTURE, 5(9), 787–799.
Vancouver
1.
Pauwels P, De Meyer R, Van Campenhout J. Linking a game engine environment to architectural information on the semantic web. JOURNAL OF CIVIL ENGINEERING AND ARCHITECTURE. 2011;5(9):787–99.
MLA
Pauwels, Pieter, Ronald De Meyer, and Jan Van Campenhout. “Linking a Game Engine Environment to Architectural Information on the Semantic Web.” JOURNAL OF CIVIL ENGINEERING AND ARCHITECTURE 5.9 (2011): 787–799. Print.