The impact of model eyesight and social reward on automatic imitation in virtual reality
- Author
- Maura Nevejans (UGent) , Roeljan Wiersema (UGent) , Jan De Houwer (UGent) and Emiel Cracco (UGent)
- Organization
- Project
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- A Functional-Cognitive Perspective on Social Modulation of Imitation in Individuals With and Without Autism Spectrum Disorder
- New direction in research on the acquisition and generation of attitudes
- A Functional-Cognitive Perspective on Social Modulation of Imitation in Individuals With and Without Autism Spectrum Disorder
- Perceptual binding of biological movements in neurotypical adults and adults with autism
- Abstract
- Motivational theories of imitation state that we imitate because this led to positive social consequences in the past. Because movement imitation typically only leads to these consequences when perceived by the imitated person, it should increase when the interaction partner sees the imitator. Current evidence for this hypothesis is mixed, potentially due to the low ecological validity in previous studies. We conducted two experiments (NExperiment 1 = 94, NExperiment 2 = 110) in which we resolved this limitation by placing participants in a virtual environment with a seeing and a blindfolded virtual agent, where they reacted to auditory cues with a head movement to the left or right, while the agent(s) also made a left or right head movement. Wetested the effect of model eyesight (Experiments 1 and 2) and social reward on imitation (Experiment 2). Data were collected in 2023 and 2024. As expected, participants tended to imitate the agents. However, we found only limited evidence for the effect of model eyesight on automatic imitation in Experiment 1 and no evidence for the effect of model eyesight or social reward in Experiment 2. These findings challenge claims made by motivational theories.
- Keywords
- automatic imitation, social reward, model eyesight, motivational theories, virtual reality, BEHAVIORAL MIMICRY, MOTOR SIMULATION, FACIAL REACTIONS, GAZE, MOVEMENTS, MIRROR
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Citation
Please use this url to cite or link to this publication: http://hdl.handle.net/1854/LU-01JD53YTP2RKAS44E416FSWMXW
- MLA
- Nevejans, Maura, et al. “The Impact of Model Eyesight and Social Reward on Automatic Imitation in Virtual Reality.” JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE, vol. 51, no. 3, 2025, pp. 370–85, doi:10.1037/xhp0001271.
- APA
- Nevejans, M., Wiersema, R., De Houwer, J., & Cracco, E. (2025). The impact of model eyesight and social reward on automatic imitation in virtual reality. JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE, 51(3), 370–385. https://doi.org/10.1037/xhp0001271
- Chicago author-date
- Nevejans, Maura, Roeljan Wiersema, Jan De Houwer, and Emiel Cracco. 2025. “The Impact of Model Eyesight and Social Reward on Automatic Imitation in Virtual Reality.” JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE 51 (3): 370–85. https://doi.org/10.1037/xhp0001271.
- Chicago author-date (all authors)
- Nevejans, Maura, Roeljan Wiersema, Jan De Houwer, and Emiel Cracco. 2025. “The Impact of Model Eyesight and Social Reward on Automatic Imitation in Virtual Reality.” JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE 51 (3): 370–385. doi:10.1037/xhp0001271.
- Vancouver
- 1.Nevejans M, Wiersema R, De Houwer J, Cracco E. The impact of model eyesight and social reward on automatic imitation in virtual reality. JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE. 2025;51(3):370–85.
- IEEE
- [1]M. Nevejans, R. Wiersema, J. De Houwer, and E. Cracco, “The impact of model eyesight and social reward on automatic imitation in virtual reality,” JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE, vol. 51, no. 3, pp. 370–385, 2025.
@article{01JD53YTP2RKAS44E416FSWMXW,
abstract = {{Motivational theories of imitation state that we imitate because this led to positive social consequences in the past. Because movement imitation typically only leads to these consequences when perceived by the imitated person, it should increase when the interaction partner sees the imitator. Current evidence for this hypothesis is mixed, potentially due to the low ecological validity in previous studies. We conducted two experiments (NExperiment 1 = 94, NExperiment 2 = 110) in which we resolved this limitation by placing participants in a virtual environment with a seeing and a blindfolded virtual agent, where they reacted to auditory cues with a head movement to the left or right, while the agent(s) also made a left or right head movement. Wetested the effect of model eyesight (Experiments 1 and 2) and social reward on imitation (Experiment 2). Data were collected in 2023 and 2024. As expected, participants tended to imitate the agents. However, we found only limited evidence for the effect of model eyesight on automatic imitation in Experiment 1 and no evidence for the effect of model eyesight or social reward in Experiment 2. These findings challenge claims made by motivational theories.}},
author = {{Nevejans, Maura and Wiersema, Roeljan and De Houwer, Jan and Cracco, Emiel}},
issn = {{0096-1523}},
journal = {{JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE}},
keywords = {{automatic imitation,social reward,model eyesight,motivational theories,virtual reality,BEHAVIORAL MIMICRY,MOTOR SIMULATION,FACIAL REACTIONS,GAZE,MOVEMENTS,MIRROR}},
language = {{eng}},
number = {{3}},
pages = {{370--385}},
title = {{The impact of model eyesight and social reward on automatic imitation in virtual reality}},
url = {{http://doi.org/10.1037/xhp0001271}},
volume = {{51}},
year = {{2025}},
}
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