Constraints and community in multiplayer video games
- Author
- Marco Caracciolo (UGent)
- Organization
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Citation
Please use this url to cite or link to this publication: http://hdl.handle.net/1854/LU-01JBF352KY398WXS0VV9CN3NK2
- MLA
- Caracciolo, Marco. “Constraints and Community in Multiplayer Video Games.” The Aesthetics of Collective Agency : Corporations, Communities and Crowds in the Twenty-First Century, edited by Simone Knewitz and Stefanie Mueller, transcript, 2024, pp. 155–71.
- APA
- Caracciolo, M. (2024). Constraints and community in multiplayer video games. In S. Knewitz & S. Mueller (Eds.), The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century (pp. 155–171). Bielefeld: transcript.
- Chicago author-date
- Caracciolo, Marco. 2024. “Constraints and Community in Multiplayer Video Games.” In The Aesthetics of Collective Agency : Corporations, Communities and Crowds in the Twenty-First Century, edited by Simone Knewitz and Stefanie Mueller, 155–71. Bielefeld: transcript.
- Chicago author-date (all authors)
- Caracciolo, Marco. 2024. “Constraints and Community in Multiplayer Video Games.” In The Aesthetics of Collective Agency : Corporations, Communities and Crowds in the Twenty-First Century, ed by. Simone Knewitz and Stefanie Mueller, 155–171. Bielefeld: transcript.
- Vancouver
- 1.Caracciolo M. Constraints and community in multiplayer video games. In: Knewitz S, Mueller S, editors. The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century. Bielefeld: transcript; 2024. p. 155–71.
- IEEE
- [1]M. Caracciolo, “Constraints and community in multiplayer video games,” in The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century, S. Knewitz and S. Mueller, Eds. Bielefeld: transcript, 2024, pp. 155–171.
@incollection{01JBF352KY398WXS0VV9CN3NK2,
author = {{Caracciolo, Marco}},
booktitle = {{The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century}},
editor = {{Knewitz, Simone and Mueller, Stefanie}},
isbn = {{9783837668155}},
issn = {{2941-0258}},
language = {{eng}},
pages = {{155--171}},
publisher = {{transcript}},
series = {{Cultural Studies}},
title = {{Constraints and community in multiplayer video games}},
year = {{2024}},
}