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MLA
Caracciolo, Marco. “Constraints and Community in Multiplayer Video Games.” The Aesthetics of Collective Agency : Corporations, Communities and Crowds in the Twenty-First Century, edited by Simone Knewitz and Stefanie Mueller, transcript, 2024, pp. 155–71.
APA
Caracciolo, M. (2024). Constraints and community in multiplayer video games. In S. Knewitz & S. Mueller (Eds.), The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century (pp. 155–171). Bielefeld: transcript.
Chicago author-date
Caracciolo, Marco. 2024. “Constraints and Community in Multiplayer Video Games.” In The Aesthetics of Collective Agency : Corporations, Communities and Crowds in the Twenty-First Century, edited by Simone Knewitz and Stefanie Mueller, 155–71. Bielefeld: transcript.
Chicago author-date (all authors)
Caracciolo, Marco. 2024. “Constraints and Community in Multiplayer Video Games.” In The Aesthetics of Collective Agency : Corporations, Communities and Crowds in the Twenty-First Century, ed by. Simone Knewitz and Stefanie Mueller, 155–171. Bielefeld: transcript.
Vancouver
1.
Caracciolo M. Constraints and community in multiplayer video games. In: Knewitz S, Mueller S, editors. The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century. Bielefeld: transcript; 2024. p. 155–71.
IEEE
[1]
M. Caracciolo, “Constraints and community in multiplayer video games,” in The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century, S. Knewitz and S. Mueller, Eds. Bielefeld: transcript, 2024, pp. 155–171.
@incollection{01JBF352KY398WXS0VV9CN3NK2,
  author       = {{Caracciolo, Marco}},
  booktitle    = {{The aesthetics of collective agency : corporations, communities and crowds in the twenty-first century}},
  editor       = {{Knewitz, Simone and Mueller, Stefanie}},
  isbn         = {{9783837668155}},
  issn         = {{2941-0258}},
  language     = {{eng}},
  pages        = {{155--171}},
  publisher    = {{transcript}},
  series       = {{Cultural Studies}},
  title        = {{Constraints and community in multiplayer video games}},
  year         = {{2024}},
}