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Exploring the acceptability of the audiovisual quality for a mobile video session based on objectively measured parameters
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- Conference Paper
- C3
- open access
Grasping users' quality of experience of a location-based mobile MMORPG played in a city context: a multi-method approach
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- Conference Paper
- C1
- open access
Quantifying QoE of mobile video consumption in a real-life setting drawing on objective and subjective parameters
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Users' (dis)satisfaction with the personalTV application: combining objective and subjective data
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QoE measurement of mobile YouTube video streaming
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QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
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- Conference Paper
- C1
- open access
Evaluating ‘Quality of Experience’ of mobile applications and services in a Living Lab setting
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Evaluating a recommendation application for online video content: an interdisciplinary study