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Autonomic microcell assignment in massively distributed online virtual environments
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Performance Analysis of Distributed Systems Based on Architectural System Models
(2007) -
Design time deployment optimization for component based systems
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Hybrid performance modeling approach for network intensive distributed software
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Adaptive microcell assignment in massively multiplayer online games
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- Conference Paper
- C1
- open access
On the use of Java server side technologies for the design of dynamically redeployable MMOGs
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- Conference Paper
- C1
- open access
A platform for dynamic microcell redeployment in massively multiplayer online games
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Modeling the performance of the web service platform using layered queueing networks
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Design of a multimedia gateway for mobile devices
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- Journal Article
- A1
- open access
Automatic inclusion of middleware performance attributes into architectural UML software models