- ORCID iD
- 0000-0003-4516-3551
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Go/Stop : a bottom-up framework to understand young children's engagement with (exercise) video games
(2017) -
- Miscellaneous
- open access
Lost in the chaos : flawed literature should not generate new disorders
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- Conference Paper
- C1
- open access
Determinants of harassment in online multiplayer games
(2017) -
How can we conceptualize behavioural addiction without pathologizing common behaviours?
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A systematic literature review of user performance and user subjective experience determinants of Augmented Reality applications
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Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
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Examining the role of (un)conscious determinants in online gambling : complementing the theory of planned behavior with the concept of habit
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Exploring Playing Motives, Persistence, and Disengagement in Young Children's Active Video Game Play
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'Should I stay or should I go?' : Exploring the determinants of player cessation in MOBA games
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- Journal Article
- A1
- open access
Video gaming in a hyperconnected world : a cross-sectional study of heavy gaming, problematic gaming symptoms, and online socializing in adolescents
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Time to abandon Internet Addiction? Predicting problematic internet, game, and social media use from psychosocial well-being and application use
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- Journal Article
- A2
- open access
Which health-related problems are associated with problematic video-gaming or social media use in adolescents? A large-scale cross-sectional public health study
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- Journal Article
- A1
- open access
Internet gaming disorder as a formative construct : implications for conceptualization and measurement
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Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with 'video game addiction
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Grounding air castles: improvement of measurement to advance the study of problematic, addiction-like behavior
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Friendships matter: a cross-sectional latent class analysis of game addiction symptoms and online social interactions
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No you cannot! Exploring the longitudinal relationships between parental mediation, parenting style, oppositional defiance, and parental perceptions of problematic (addictive) gaming
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Fear of missing out (FOMO) as a predictor of problematic social media use among teenagers
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Working towards an international consensus on criteria for assessing Internet Gaming Disorder: a critical commentary on Petry et al (2014)
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Van gokken en gamen tot facebook en food: alles een verslaving?