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Serious game development and dynamic tailoring through model-driven authoring
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The efficacy of the friendly attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents : a cluster-randomized controlled trial
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Enabling control of 3D visuals, scenarios and non-linear gameplay in serious game development through model-driven authoring
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Generating non-linear Narrative for serious games with scenario templates
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Procedural animation of human interaction using inverse kinematics and fuzzy logic
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- Conference Paper
- C1
- open access
Educational virtual game scenario generation for serious games
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Real-time semi-procedural crowd animation
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- Conference Paper
- C1
- open access
Real-time animation of human characters with fuzzy controllers
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Tunnel simulator for traffic video detection
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- Conference Paper
- C1
- open access
The role of game rules in architectural design environments