Show
Sort by
-
State of the art of 3D scanning systems and inspection of textile surfaces
-
Real time algorithm invariant to natural lighting with LBP techniques through an adaptive thresholding implemented in GPU processors
-
Comparative analysis of the speed performance of texture analysis algorithms on a graphic processing unit (GPU)
-
The Geometric Local Textural Patterns (GLTP) technique
-
Reviewing, selecting and evaluating features in distinguishing fine changes of global texture